Constantes

Math.PI = 
Math.E = 
Math.LN10 = 
Math.LN2 = 
Math.LOG10E = 
Math.LOG2E = 
Math.SQRT2 = 
Math.SQRT1_2 = 

Mini - Maxi

// Minimum
Math.min(5, 11 , 3, 4) = 

// Maximum
Math.max(5, 11 , 3, 4) = 

Trigonométrie

Math.cos(1.047) = 
Math.acos(0.5) = 
Math.sin(1.047) = 
Math.asin(0.5) = 
Math.tan(1.047) = 
Math.atan(0.5) = 
Math.atan2(1, 2) = 

Hyperbolique

Math.cosh(1) = 
Math.acosh(1.5) = 
Math.sinh(1) = 
Math.asinh(0.5) = 
Math.tanh(1) = 
Math.atanh(0.5) = 

Arrondi

Math.ceil(2.51) = 
Math.floor(2.51) = 
Math.round(2.51)= 
Math.trunc(2.51)= 
Math.fround(2.51)= 

Signes

Math.abs(-5.3) = 
Math.sign(-5.3) = 

Puissances / Racines

Math.pow(2, 5) = 

// Racine carrée
Math.sqrt(144) = 

// Racine cubique
Math.cbrt(27) = 

Logarithme / Exponentielle

Math.log(7.39) = 
Math.log10(100) = 
Math.log2(16) = 
Math.log1p(6.39) = 
Math.exp(2) = 
Math.expm1(2) = 

Autres

Math.random() = 
Math.clz32(58) = 
Math.hypot(3, 4) = 
Math.imul(3, 4) = 

Nombres

Number.MAX_VALUE = 
Number.MIN_VALUE = 
Number.NaN = 
Number.NEGATIVE_INFINITY = 
Number.POSITIVE_INFINITY = 
Number.EPSILON = 
Number.MIN_SAFE_INTEGER = 
Number.MAX_SAFE_INTEGER =