Constantes
Math.PI =
Math.E =
Math.LN10 =
Math.LN2 =
Math.LOG10E =
Math.LOG2E =
Math.SQRT2 =
Math.SQRT1_2 =
Mini - Maxi
// Minimum
Math.min(5, 11 , 3, 4) =
// Maximum
Math.max(5, 11 , 3, 4) =
Trigonométrie
Math.cos(1.047) =
Math.acos(0.5) =
Math.sin(1.047) =
Math.asin(0.5) =
Math.tan(1.047) =
Math.atan(0.5) =
Math.atan2(1, 2) =
Hyperbolique
Math.cosh(1) =
Math.acosh(1.5) =
Math.sinh(1) =
Math.asinh(0.5) =
Math.tanh(1) =
Math.atanh(0.5) =
Arrondi
Math.ceil(2.51) =
Math.floor(2.51) =
Math.round(2.51)=
Math.trunc(2.51)=
Math.fround(2.51)=
Signes
Math.abs(-5.3) =
Math.sign(-5.3) =
Puissances / Racines
Math.pow(2, 5) =
// Racine carrée
Math.sqrt(144) =
// Racine cubique
Math.cbrt(27) =
Logarithme / Exponentielle
Math.log(7.39) =
Math.log10(100) =
Math.log2(16) =
Math.log1p(6.39) =
Math.exp(2) =
Math.expm1(2) =
Autres
Math.random() =
Math.clz32(58) =
Math.hypot(3, 4) =
Math.imul(3, 4) =
Nombres
Number.MAX_VALUE =
Number.MIN_VALUE =
Number.NaN =
Number.NEGATIVE_INFINITY =
Number.POSITIVE_INFINITY =
Number.EPSILON =
Number.MIN_SAFE_INTEGER =
Number.MAX_SAFE_INTEGER =